When my friend and I were of school age and aspiring to become software developers, we daydreamed of designing some cool stuff together – like a game or a mega-useful app.
I chose to learn C++ and C#, he picked JavaScript. We finished school, graduated from our universities, served in the army and started our jobs. We had a pretty busy time in industrial software engineering, with lots of different jobs and positions, and after it all started to wear on us, we recalled where it all had begun.
Having finally got together as mature developers, we decided to work on our own project – a 2D video game. Since my friend’s domain was front-end and I was a full-stack developer, our immediate choice of development platform was an Internet browser. As I was only used to working with TypeScript when designing front-end, we thought, ok, no problem, after all, TS is just JavaScript at scale. Let’s use it and things will go smoothly. If I only knew how wrong I was! When we started discussing the project, we ran into an extensive chasm of misunderstanding between us.
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